banner



Pillars Of Eternity Kill Raedric Or Not

Lord of a Barren Land is a side quest in Pillars of Eternity.

Synopsis [ ]

Gilded Vale is ruled by Lord Raedric, who resides in the keep beyond the Esternwood. With the Dyrwood in the grip of the expletive known as Waidwen's Legacy, he has resorted to harsh measures in guild to root out the crusade. It has made him enemies, many of whom would come across him removed from ability. The Watcher is asked to aid depose the tyrant by whatsoever means necessary.

Walkthrough [ ]

  • Run across Kolsc in Esternwood. He will only appear if you have a Good/Neutral reputation with Aureate Vale. You may agree to help him or cull to give fourth dimension to call up well-nigh it. Either manner, travel to Raedric's Hold.
  • Raedric's Agree is a heavily guarded fortress, to enter you lot may cull to:
  1. Fight you way through the front door (difficult, but lots of boodle). No need for a walkthrough this way every bit long every bit you lot know your tactics. Simply is recommended to have at to the lowest degree iii fighters/barbarians in your team. Assuming yous have the shortest road you will fight at least 10 Raedric's Guards, 3 Spellwrigths, six Champions of Berath, 6 Archers, 6 Sellswords, two Priests of Berath, 1 Archmage and Raedric VII.
  2. Climb the west wall to accomplish the lower ramparts (requires either Athletics 3 or a Rope and Grappling Hook unless you want to become Fatigued. All characters in your party that have Athletics five or less will receive a level of Fatigue). You will fight at least iii Archers, iii Guards and 1 Priest of Berath on the walls.
  3. Sneak your style through the sewers at the east side of the concur (requires either Might 18 or a Prybar unless you lot want to get Fatigued. All characters in your political party that have Athletics 0 or less volition receive a level of Fatigue)
  • Consider that yous may alter your approach at any given time until you run across Raedric.
  • There are 3 routes to consummate this quest:
  • Kolsc route: Sneak through the Dungeons and inquire for help from Nedmar (requires either Resolve 18 or Intellect 12 and Perception 12)
  1. Enter via the sewers.
  2. Kill all of the undead guarding the cells and to the sewer secret entrant. Yous may optionally kill Osrya.
  3. Free Giacco from his cell. Note that if the path to the underground entrance is not safe, Giacco will be killed! If he escapes successfully he will be found continuing in the house at Magran's Fork.
  4. Make your mode to the kitchen. Ignore this floor and proceed up the stairwell.
  5. Take the Berathian Priest Robes from the chest. Equip them to any character to blend in with the other acolytes. Keep in heed you will exist stopped by some of the characters in this area, and you lot must laissez passer a unique check for each to proceed unhindered (run into the particular page for more).
  6. Make you lot way to the chapel towards the southeast. Sneak and printing the hidden button at the 2nd skull.
  7. Talk to Nedmar and tell him Giacco is safe. He will give you a Master Key. (Annotation: Nedmar will permit yous to rest in his room)
  8. Go to the Library, open the locked door and descend to Raedric's Throne Room.
  • Osrya route: Sneak through the Dungeons and enquire for help from Osrya (requires either Intellect 12 or Resolve 18).
  1. Enter via the sewers. This requires Might 18 to bend the bar of archway past hand. Alternatively you lot may utilise a Prybar or swim through wearing Iverra's Diving Helmet.
  2. Make your way to Osrya.
  3. Talk to her and concur to kill Nedmar. Alternatively, kill her, and discover the switch to open the secret passage (Mechanics 7) past going into stealth manner. (Notation: You lot tin can concur to kill Nedmar to avoid immediate gainsay, inquire her to let you balance and then impale her, it'due south not necessary to kill Nedmar fifty-fifty if you lot made an agreement with her)
  4. Have the stairs to the kitchen. Ignore this flooring and continue upward the stairwell.
  5. Take the Berathian Priest Robes from the chest. Equip them to whatever character to alloy in with the other acolytes. Keep in mind yous will be stopped by some of the characters in this area, and y'all must pass a unique check for each to proceed unhindered (see the item folio for more).
  6. Make you way to the chapel towards the southeast. Sneak and printing the hidden button at the second skull.
  7. Talk to Nedmar and kill him.
  8. Become back to Osrya. She will prove you lot a hidden passage. Ascend to Raedric's Throne Room.
  • Do whatsoever you lot want.
  1. Brand your manner combining sneaking and fighting. In that location is no alert on the castle, so knocking off someone doesn't put the castle on warning.
  2. Kill the weak guards in the courtyard, and enter through the vino cellar looking entrance on the left.
  3. This entrance has a full staircase from top to bottom with no guards. The peak flooring spits yous out right next to the Robes of Berath.
  4. Ally with Osrya or Nedmar for access to the throne room.
  • Once you've reached the throne room, talk to Raedric. Y'all tin can either kill him or join him.
    • If you kill Raedric. Kolsc volition requite you full access to the concord and yous may loot everything. (Annotation: y'all can tell him you're going to kill Kolsc to avoid immediate combat, make the necessary formation and attack, depending on the level of difficulty you will be mobbed to death otherwise)
    • If you side with Raedric you will be sent to Magran's Fork to chase Kolsc.
      • Impale Kolsc [Gold Vale: Major Negative] (Note: Before killing Kolsc, you can get Giacco to leave by talking to him, supposing you saved him, gainsay will start if you fail)
      • Return to Raedric to receive your reward. Optionally you can kill him for +i Cruel disposition.

Notes [ ]

  • A few notes regarding the hold:
    • Mechanics 9 will open ANY door.
    • Stealth 4 on all the members of your political party tin can prevent any fight.
    • Resolve 18 or Intellect 12 will requite you full admission to the chapel.
  • Your actions while completing this quest will slightly touch the quest The Champion of Berath depending on your Journal Entry.
  • Having a bad reputation with the Gilded Vale will trigger instant aggro from Kolsc and Raedric leading to the 3002 entry in your Periodical no matter what you practice.
  • If y'all kill Osrya and and then talk to Giacco and tell him she is dead (avoid respond 1), you will receive [Gold Vale: Moderate Positive] for that, and another [Gilded Vale: Moderate Positive] when you tell him he is free (respond * If yous kill Giacco (before speaking to him, considering he will disappear later on the dialogue), he volition drib Skaen Cultist Robes and effectually Copper pands (cp)50 cash.
  • In the room with Osrya, you can find a not-aggressive Blackness Cat, that you can speak to (discovering that information technology is a zombie cat), and when you option it up, it is added to your inventory as pet.

Periodical [ ]

quests\07_gilded_vale\07_qst_lords_of_a_barren_land
ID Objectives
0 Lord of a Barren State
10000 Gold Vale is ruled by Lord Raedric, who resides in the keep beyond the Esternwood. With the Dyrwood in the grip of the expletive known equally Waidwen's Legacy, he has resorted to harsh measures in order to root out the cause. It has made him enemies, many of whom would see him removed from power.
1 Travel to Raedric's Hold.
10001 I was approached by a homo who spoke confronting Lord Raedric's cruelty. He asked that I join him in his cause, and put an end to Raedric's rule. The proceed lies due east of the Esternwood, and will be heavily defended. It volition exist a considerable challenge to get within.
20004 Kolsc believes that a frontal assault upon the keep would be impossible. He suggested I endeavour to find a way in through the sewers, at the eastern edge of the moat. Alternately, I may exist able to find some fashion to access the upper floor of the castle where Nedmar, Kolsc's contact, resides.
2 Confront Lord Raedric the Vii inside Raedric's Keep.
10002 I accept reached Raedric'due south Hold. Lord Raedric waits somewhere within, but making my way inside will not exist a simple task.
20000 I've spoken with Nedmar, the high priest. He promised to grant me safe access to Raedric's throne room if I manage to costless his former acolyte, Giacco, from the keep's prisons in the lower dungeons.
20001 I've spoken with Osrya, an animancer in the go along'due south dungeons. She has promised to open a hush-hush passage to Raedric's quarters if I manage to dispose of Nedmar, the loftier priest of Berath. He resides within the upper floors of the proceed.
20003 Kolsc believes that a frontal assail upon the proceed would be impossible. He suggested I effort to detect a way in through the sewers, at the eastern edge of the moat. Otherwise, perhaps I tin discover some way to admission the upper floor of the castle where Nedmar, Kolsc's contact, resides.
20011 I have released Giacco from his prison cell.
20005 I saved Giacco, Nedmar's young acolyte, and informed Nedmar of my success. The priest gave me a key with which I tin can open the door to the scriveners' quarters, and through it reach the chapel direct abreast Raedric's throne room.
20012 I have dealt with Nedmar. Osrya may appreciate the news.
20006 I slew Nedmar, as promised, and informed Osrya of the deed. Osrya was grateful for my assistance, and opened a hugger-mugger passage that leads directly into Raedric's chambers, which should provide easier access to his throne room.
20007 I've plant some Berathian robes. They may help me blend in with the priests on this floor.
20009 I've killed Osrya, which makes it unlikely that she'll help me in reaching Raedric.
20010 I killed Nedmar, which has ended our bargain.
20008 Giacco has been slain.
3 Travel to Kolsc's subconscious encampment.
10003 I spoke to Lord Raedric, who had a unlike tale to tell. He has asked me to confront Kolsc about his plans to usurp the throne and leadership over Gilded Vale and its surrounding lands. Raedric says that Kolsc can exist found within the wilds known as Magran's Fork.
20002
iv Confront Kolsc.
10004 I have constitute the place where Kolsc and his allies meet. Kolsc waits inside. It falls to me to decide his fate.
v Return to Raedric's Concord.
10005 I have slain Kolsc, and thereby eliminated the master threat to Lord Raedric's rule. Raedric has promised a advantage upon my successful return.
Finish states
Yes Kolsc Ends Quest
30000 Lord Raedric Seven is dead. Kolsc is at present costless to claim Raedric'southward Hold and its surrounding lands, including Gilded Vale.
Yes Raedric Ends Quest
30001 I dealt with Kolsc, and informed Lord Raedric that he is free to rule the lands of Gilded Vale without further opposition from the usurper.
Yes Force-Killed Both (Never spoke to turn in to either)
30002 All the living heirs to the Raedric holdings have been slain past my paw. Gold Vale will have to carry on without its 'saviors'.

Pillars Of Eternity Kill Raedric Or Not,

Source: https://pillarsofeternity.fandom.com/wiki/Lord_of_a_Barren_Land

Posted by: fainhorlsonflon.blogspot.com

Related Posts

0 Response to "Pillars Of Eternity Kill Raedric Or Not"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel